Here you can find projects that were not done by me. If you write anything in XVR and would like to show it around send me the link and maybe a brief description. I will be happy to post it here.
This application is part of a project developed to present the Cathedral Square of Pisa. The website, in addition to several information regarding the square and its monuments, presents a fascinating travel in time realized with XVR. You can hear about the
history of the square (both English and
Italian versions are available) and look at its evolution, seeing how
monuments appear, move and disappear during centuries. A VCR-like
tool bar is available to give you an easy access to this interactive
movie. Yeah, interactive: in fact in every moment you can stop it and
freely explore the 3d environment moving inside it your virtual camera,
select some privileged point of view, change period and do your
personal time travel. |
When I was a child I was a proud owner of an Intellivision console. One of the simplest yet addictive games I ever played on it was a biplanes dogfight for two players. As I wanted to test the capabilities of XVR as a fast-prototyping games machine, I decided to write my personal version of that game and that's it. It's a simple game but it shows a lot of XVR features: OpenGL wrapping, AVI textures, SoundFX management, collision detection and multiplying capabilities. Try it with a friend and
...the last battle will hardly be
actually the last. |
One
of the most common pastimes in the warm
italian summers at the seaside is the so-called "Cheecoting". Actually
almost nobody in Italy can understand you if you propose to play
cheecoting, but try with "giochiamo a palline?" and watch the results!
The game is a race of
plastic marbles representing cyclists
along a sand-made circuit: up to 4 players can play. Again, the game is
pretty simple but nice and has some interesting features on the
physical engine side. It's hosted on "Pagine 70", an italian well known
website for the nostalgic of the 70's. |
This website is the product of a regional
funded project, named ITITO, aiming at the wide divulgation of some
environmental problems. In particular the presented application shows
the results of a mathematical model simulating the soil erosion process
caused by rain in Valdera, an italian area placed in the neighborhood
of Pisa, that is represented in a panoramic 3d view.
The XVR application
exploits dedicated algorithms related to
the simplification of complex polygonal models generated from a height
map, and to the recovering, by means of normal maps, of the details
lost in the simplification process. The results are quite interesting. |
Another simple game, this time an educational
one. It is basically a puzzle game for children, who have to
reconstruct an image representing an old painting, mapped on several
cubes.
From the technical point
of view the script has some
interesting points in the manipulation section, in order to allow to
pick a cube in the 3d view using the mouse and dragging it on the
desired position. |