Here you can find and download the latest version of the XVR development tools. XVR applications are written using the XVR studio (last stable build is the v1.3). Starting with this version of the developer studio it's possible to use the new engines of the family 013x that introduce support to C++ - like classes and real-time physics using the high-performance engine Tokamak.
Models exporters
FaFabioIn order to develop advanced content you'll sooner or later need some good quality 3D models in the native XVR format (.aam).
A free plugin is available to export 3D models in .aam format from Discreet 3DStudio Max (versions 5.x, 6.x, 7.x). As usual, it's a single file that you need to place in the "plugins" directory of 3DMAX.
Walter Aprile at PERCRO just started
developing an exporter for Blender. Here is what he has to say: "Only
the currently selected mesh will be exported. Materials are not dealt
with, the object will have a generic grey material. The script has been
tested with objects that have a large number of faces, but not with
objects that have very strange geometries."