Chapter 17 - Clipping and Rendering Lines


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Back to: Computer Graphics and Virtual Environments From Realism to Real-Time

Slides

Version B of the lecture on Line Drawing derives Bresenham's algorithm by studying the naive algorithm and iteratively improving it. It is perhaps better for an audience where you want to stress the computer science aspects of graphics over the mathematical aspects. The derivation in Version B is not currently covered in the book.

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Exercises

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