PROMETHEUS Final Report

The PROMETHEUS Project - Cloth Simulation

Department of Computer Science, UCL

Principal Investigators

Mel Slater & Bernard Buxton

Research Fellows

David-Paul Pertaub, September 1999 to January 2000 (EPSRC funded)
Lee Bull, February 2000 to September 2000 (EPSRC funded)
Lee Bull, October 2000 - June 2002 (BBC funded)

MSc Student

Nuria Pelechano Gomez

Abstract

This project, submitted under the LINK: Broadcast Technology Programme, will investigate the feasibility of an audio-visual content production, storage, delivery and display chain in 3d including animated models of real actor movements and facial gestures, captured non-invasively. These will be combined with virtual 3d set elements, transmitted and stored using MPEG-4 technology and displayed in a 3d full-space Integral Image display terminal, maintaining photo-realistic broadcast image quality.The project's objectives will be addressed, over a three year period, by a collaborative team of four academic (University College London, De Montfort University, Queen Mary and Westfield College, and University of Surrey) and four industrial partners (British Telecom, 3D Scanners, Silicon Graphics, and Snell&Wilcox) with existing complementary expertise in the relevant areas.

The role of the UCL team has been to generate a real-time cloth rendering system, in order to animate the clothing of the virtual actors.

The PROMETHEUS research at UCL was funded partially by the EPSRC (GR/M88068/01) and partially under a LINKBroadcast Technology Programme, with funding received by UCL from the BBC Research and Development. These pages provide the reports and papers that were generated during the course of this project.

EPSRC Support was from 12/9/1999 to 30/9/2000. The remaining time, until June 2002 was funded by the BBC R&D through the LINK scheme.

Papers and Reports

L. Bull, M. Slater, B. Buxton (2002) Individual Grant Review Report on the PROMETHEUS Project (EPSRC GR/M88068/01)

L. Bull & M. Slater: Cloth Simulation within the Prometheus PROMETHEUS Real-Time Virtual Studio System (submitted)

N. Pelechano, L. Bull, M. Slater: Fast Collision Detection Between Cloth and a Deformable Human Body (submitted)

N. Pelechano (2002) Real-Time Collision Detection Between Cloth And Skinned Avatars Using OBB, MSc Vision, Imaging and Virtual Environments Project Report, Department of Computer Science, University College London.