The physical simulation analyses forces internal and
external to the cloth. A finite element method
is used. The properties and dynamic behaviour of volumetric regions of
cloth mesh are simulated at mass points across the surface.
The method allows arbitrary meshes to be turned to cloth,
unlike many systems which require mass-spring models with multiple grid
patterns.
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Our VRML97 like language allows cloth objects to be specified
as normal indexed face sets. These are automatically turned into Progressive
Cloth Meshes. These are LOD meshes which embed the physical properties
required to perform the simulation.
Stability and speed for realtime simulation are of primary
concern. Work in these areas is ongoing.
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Forces calculated include:
- Internal restoring forces
- Flexional forces (bending)
- Friction with surfaces
- Viscous damping
- Collision response
- Surface motion
Click on images to enlarge.
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