Mel Slater
Department of Computer Science
University College London

London WC1E 6BT

Tel: +44 (0)20 7679 3709
Fax +44 (0)20 7387 1397
Email: m.slater@cs.ucl.ac.uk

 

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Selected Publications - Mel Slater

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1992

Technical Reports

Liang, Y.D., Barsky, B. and Slater, M. (1992) Some Improvements to a Parametric Line Clipping Algorithm, Computer Science Division, Department of Electrical Engineering and Computer Science, University of California at Berkeley, Technical Report no. 92/688.

Coppen, D., Slater, M., Davison, A., Hawes, D. (1992) Anti-aliasing by Postfiltering with Precomputed Weights. QMW Department of Computer Science Technical Report No 572.

Lin, T., Rigby, C.,Kavanagh, B. and Slater, M. (1992) PRI: an Integrated Object- Oriented Interface for Photo-Realistic Renderingd, Release 2.5, SPIRIT Internal Technical Report, September 1992.

 

Books and Articles in Books

Slater, M., Davison, A. and Rosner, P. A (1992) Generalised Event Mechanism for Interactive Systems, In R. Took and P. Grey (eds), Building Interactive Systems: Architectures and Tools, Springer.

Davison, A., Drake, K. and Roberts, W., Slater, M. (1992) Distributed Window Systems: A Practical Guide, Addison-Wesley.

 

Refereed Conference Papers

Krokos, M. and Slater, M (1992) Local Shape Control of Interpolating B-splines, A. Kilgour, & L. Kjelldahl (eds), Eurographics 92, September 1992, Blackwells.

Chrysanthou, Y. and Slater, M. (1992) Dynamic Changes to Scenes Represented as BSP Trees, A. Kilgour, & L. Kjelldahl (eds) Eurographics 92, September 1992, Blackwells, 321-332.

Coppen, D., Slater, M., Davison, A., Hawes, D. (1992) Distributed Frame Buffer for Rapid Dynamic Changes to 3D Scenes, Proceedings of the Hardware Workshop, Eurographics 92.

Journal Articles

Slater, M. (1992) A Comparison of Three Shadow Volume Algorithms, The Visual Computer, Vol. 9(1), 25-38. Additional Resources

Slater, M. Tracing a Ray Through Uniformly Subdivided n-Dimensional Space, The Visual Computer, Vol. 9(1), 39-46.

Slater , M., K. Drake, A. Davison, E. Kordakis (1992) A Statistical Comparison of Two Hidden Surface Techniques: the scan-line and z-buffer algorithms, Computer Graphics Forum, Vol. 11(2), 131-138.

Slater, M. (1992) An Algorithm to Support 3D Interaction on Relatively Low Performance Graphics Systems, Computers and Graphics Vol. 16 (3), 311-315.

Ng, A. and Slater, M. (1992) A Multiprocessor Implementation of Radiosity, Computer Graphics Forum, 12(5), 329-342.

1993

Technical Reports

Slater, M. and Usoh, M. (1993) An Experimental Exploration of Presence in Virtual Environments, Department of Computer Science Technical Report No. 689, 1993.

 

Refereed Abstracts

Slater, M. and Usoh, M. (1993) Virtual environments for Architectural Walkthrough, Applied Vision Association Annual General Meeting, Simulated and Virtual Realities 1993 pp23-25. Also published in Ophthalmic and Physiological Optics, Butterworth-He 1993.

Unrefereed Conference Papers

Slater, M. and Usoh, M. (1993) The Influence of a Virtual Body on Presence in Immersive Virtual Environments, VR 93, Virtual Reality International, Proceedings of the third annual conference on Virtual Reality, London, Meckler, 1993, pp34-42.

Refereed Conference Papers

Slater, M. Steed, A. and Usoh, M. (1993/95) The Virtual Treadmill: A Naturalistic Method for Navigation in Immersive Virtual Environments, First Eurographics Workshop on Virtual Environments, Polytechnical University of Catalonia, ed. Martin Goebel, September 7, 1993, 71-83. (Accepted for publication in a Springer Verlag book to appear in 1995, on Virtual Environments, after a further refereeing process.

Slater, M. and Usoh, M. (1993) Presence in Immersive Virtual Environments, Proceedings of the IEEE Conference - Virtual Reality Annual International Symposium, IEEE Neural Networks Council, Seattle, WA (September, 1993), 90-96.

Journal Articles

Slater, M. and Usoh, M. (1993) (Invited paper) Simulating peripheral Vision in Immersive Virtual Environments, Computers and Graphics, special issue on virtual reality, 17(6), 643-653.

1994

Books and Articles in Books

Slater, M., and Usoh, M. (1994) Body Centred Interaction in Immersive Virtual Environments, in N. Magnenat Thalmann and D. Thalmann (eds.) Artificial Life and Virtual Reality, John Wiley and Sons, 1994, 125-148.

Slater, M. and Usoh, M. (1994) Modeling in Immersive Virtual Environments: A Case for the Science of VR, a keynote lecture at the International Conference on Applications of Virtual Reality, 7-9 June, 94, Leeds, UK. To be published in Huw Jones, Rae Earnshaw, John Vince, Virtual Reality Applications Academic Press, 1994.

Refereed Conference Papers

Slater, M., Usoh, M. and Steed, A. (1994) Steps and Ladders in Virtual Reality, ACM Proceedings of VRST '94 - Virtual Reality Software and Technology, Singapore, August, World Scientific Publishing Company, 45-54.

Steed, A. and Slater, M. (1994) A User -Defined Virtual Environment Dialogue Architecture ACM Proceedings of VRST '94 - Virtual Reality Software and Technology, Singapore, August World Scientific Publishing Company, 87-96.

Journal Articles

Slater, M. and Usoh, (1994) M. Representation Systems, Perceptual Position and Presence in Virtual Environments, Presence: Teleoperators and Virtual Environments, 2.3 MIT Press, 221-234.

Slater, M., Usoh, M. and Steed, A. (1994) Depth of Presence in Virtual Environments, Presence: Teleoperators and Virtual Environments, 3.2, 1994, 130- 144.

Steed, A. and Slater, M. 3D Interaction with the Desktop Bat, Computer Graphics Forum, 1994 (in press).

Slater, M. and Barsky, B. (1994) 2D Line and Polygon Clipping Based on Space Subdivision, The Visual Computer Vol. 10(7), 407-422.

1995

Refereed Conference Papers

Slater, M., M. Usoh, R. Geeas, A. Steed (1995) Creating Animations Using Virtual Reality ThatcherWorld: A Case Study, Computer Animation 95, The 8th International Conference on Computer Animation, April 19-21, 50-55, Geneva, Switzerland. (Invited paper).

Slater, M., M. Usoh, Y. Chrysanthou (1995) The Influence of Dynamic Shadows on Presence in Immersive Virtual Environments, Eurographics Workshop on Virtual Environments, Proceedings ed. M. Goebel, Monte Carlo, Jan 31-Feb 1st, 1995. revised version published in
M. Slater, M. Usoh, Y. Chrysanthou (1995) The Influence of Shadows on Presence in Immersive Virtual Environments, Virtual Environments '95, M. Goebel (ed.) Springer Computer Science, ISSN 0946-2767, pp8-21.

Y. Chrysanthou and M. Slater (1995) Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes, in ACM SIGGRAPH Symposium on Interactive 3D Graphics, Monteray, April 1995, 45-49.

Slater, M., C. Alberto, M. Usoh (1995) In the Building or Through the Window? An Experimental Comparison of Immersive and Non-Immersive Walkthroughs, Virtual Reality Environments in Architecture, Leeds 2-3rd November 1994, Computer Graphics Society, and also presented at VII Encontro Portugues de Computacao Grafica, Eurographics, Monte de Caparica, Portugal, Feb, 1995, pp123-132.

Journal Articles

M. Slater, M. Usoh, A. Steed (1995) Taking Steps: The Influence of a Walking Metaphor on Presence in Virtual Reality, ACM Transactions on Computer Human Interaction (TOCHI), 2(3) 201-219.

Steed, A. and Slater, M. (1995), 3D Interaction with the Desktop Bat, Computer Graphics Forum, 14(2), 97-104.

Books and Articles in Books

W. Barfield, T. Sheridan, D. Zeltzer, M. Slater (1995) Presence and Performance Within Virtual Environments, in Virtual Environments and Advanced Interface Design, W. Barfield and T. Furness (eds)., Oxford University Press.

1996

Refereed Conference Papers

M. Usoh, M. Slater, T.I. Vassilev (1996) Collaborative Geometric Modelling in Immersive Virtual Environments, Virtual Environments and Scientific Visualisation '96, Springer Computer Science, M. Goebel, P. Slavik, J.J. van Wijk (eds.), ISSN0946-2767, p 111-120

M. Slater, M. Usoh, S. Benford, D. Snowdon, C. Brown, T. Rodden, G. Smith, S. Wilbur (1996) Distributed Extensible Virtual Reality Laboratory (DEVRL), Virtual Environments and Scientific Visualisation '96, Springer Computer Science, M. Goebel, P. Slavik, J.J. van Wijk (eds.), ISSN0946-2767, p 137-148.

A. Steed, M. Slater (1996) A Dataflow Representation for Defining Behavious Within Virtual Environments, Proceedings of the IEEE Virtual Reality Annual International Symposium (VRAIS), S. Bryson (ed.), ISSN 1087-8270, 163-167.

M. Slater, V. Linakis, M. Usoh, R. Kooper (1996) Immersion, Presence and Performance in Virtual Environments: An Experiment with Tri-Dimensional Chess, ACM Virtual Reality Software and Technology (VRST), Mark Green (ed.), ISBN: 0-89791-825-8, p 163-172.
gzipped postscript.

M.A. Brown and M. Slater (1996) Three-Dimensional Versus Two-Dimensional Depictions for Air Traffic Control: An Empirical Study, Proceedings of teh 10th International Sessions, The 34th Aircraft Symposium, October 16-18, 1996, The Japan Society for Aeronautical and Space Science, p92-95.

1997

Journal Articles

Slater, M., Wilbur S. (1997) A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments, Presence: Teleoperators and Virtual Environments, 6(6) 603-616, MIT Press.

Refereed Conference Papers

S. Uno and M. Slater (1997) The Sensitivity of Presence to Collision Response, Proceedings of the IEEE Virtual Reality Annual International Symposium (VRAIS), Albuquerque, New Mexico, USA, April, 1997. Power Point Slides.

Y. Chrysanthou and M. Slater. Incremental Updates to Scenes Illuminated by Area Light Sources. In Proceedings of 8th EUROGRAPHICS Workshop on Rendering, Saint Etienne, France, 16-18 June, 1997.

M. Brown and M. Slater (1997) Three-Dimensional Versus Two-Dimensional Displays for Air Traffic Control, American Institute of Aeronautics and Astronautics Modelling Simulation and Technologies conference, 11-13 August New Orleans.

M. Slater and Y. Chrysanthou (1997) View Volume Culling Using a Probabilistic Caching Scheme, ACM Virtual Reality Software and Technology VRST'97, Lausanne, Switzerland, September, 1997.

1998

Journal Articles

Slater, M., Steed, A., McCarthy, J, Maringelli, F. (1998) The Influence of Body Movement on Subjective Presence in Virtual Environment, Human Factors, 40(3), 469-477.

Tromp, J., Steed, A., Frecon, E. Bullock, A., Sadagic, A., Slater, M. (1998) Small Group Behaviour in the COVEN Project, IEEE Computer Graphics and Applications, 18(6), 53-63.

Refereed Conference Papers

Slater, M., Steed, A., McCarthy, J, Maringelli, F. (1998) The Virtual Ante-Room: Assessing Presence Through Expectation and Surprise, Virtual Environments '98, Eurographics Workshop Proceedings Series, ISSN 1024-0861, eds M. Goebel, U. Lang, J. Landauer, M. Wapler, 41-1:41-8.

Tromp, J., Steed, A., Frecon, E. Bullock, A., Sadagic, A., Slater, M. (1998) Small Group Behaviour in the COVEN Project, IEEE Computer Graphics and Applications, 18(6), 53-63.

Conference Presentations

Chih-Hao Ho, Cagatay Basdogan, Mel Slater, Nat Durlach, Mandayam A. Srinivasan (1998)
The Influence of Haptic Communication on the Sense of Being Together presented at the BT Workshop on Presence in Shared Virtual Environments, June 1998.

Basdogan, C., Ho, C., Slater, M., Srinivasan, A. (1998) THe Role of Haptic Communication in Shared Virtual Environments, Proceedings of the Third PHAToM Users Group Workshop, Dedham, MA, Oct. 3-4.

M. Slater, A. Sadagic, M. Usoh, R. Schroeder (1998) Small Group Behaviour in a Virtual and Real Environment: A Comparative Study presented at the BT Workshop on Presence in Shared Virtual Environments, June 1998.

1999

M. Slater (1999) Real people meeting virtually real people - a review of some experiments in shared virtual environments, BT Technology Journal 17(1), January 1999, 120-127.

A.Steed, M.Slater, A.Sadagic, J.Tromp and A.Bullock (1999) Leadership and collaboration in virtual environments, IEEE Virtual Reality, Houston, March 1999.

M. Slater, D.Pertaub and A.Steed (1999) Public Speaking in Virtual Reality: Facing and Audience of Avatars, IEEE Computer Graphics and Applications, 19(2), March/April 1999, p6-9

Normand, V., Babski, C., Benford, S., Bullock, A., Carion, S., Farcet, N., Frecon, E., Harvey, J., Kuijpers, N., Magnenat-Thalmann, N., Raupp-Musse, S., Rodden, T., Slater, M., Smith, G., Steed, A., Thalmann, D., Tromp, J., Usoh, M., Van Liempd, G., and Kladias, N, (1999) The COVEN project: exploring applicative, technical and usage dimensions of collaborative virtual environments, Presence: teleoperators and virtual environments, MIT Press 8(2), 218-236.

M. Slater (1999) Measuring Presence: A Response to the Witmer and Singer Questionnaire, (PDF) Presence: Teleoperators and Virtual Environments, 8(5), 560-566. (See the issue of Presence for a reply by Witmer and Singer).

M. Slater (1999) ed. VRST'99 Proceedings of the ACM Symposium on Virtual Reality Software and Technology, Dec. 20-22nd 1999, ACM ISBN1-58113-141-0, pp194.

J. Howell, Y. Chrysanthou, A. Steed, M. Slater (1999) A Market Model for Level of Detail Control, Proceedings of the ACM Symposium on Virtual Reality Software and Technology, Dec. 20-22nd 1999, ACM ISBN1-58113-141-0, pp96-103.

" Usoh M, Arthur K, Whitton MC, Bastos R, Steed A, Slater M, Frederick P. Brooks J (1999) Walking > walking-in-place > flying, in virtual environments. In: Proceedings of the 26th annual conference on Computer graphics and interactive techniques, pp 359-364: ACM Press/Addison-Wesley Publishing Co.

2000

M. Slater, A. Sadagic, M. Usoh, R. Schroeder (2000) Small Group Behaviour in a Virtual and Real Environment: A Comparative Study (PDF) Presence: Teleoperators and Virtual Environments 9(1), 37-51.

N. Durlach and M. Slater (2000) Presence in Shared Virtual Environments and Virtual Togetherness, Presence: Teleoperators and Virtual Environments 9(2), 214-217.

M. Slater and A. Steed (2000) A Virtual Presence Counter (PDF), Presence: Teleoperators and Virtual Environments 9(5), 413-434.

M. Usoh, E. Catena, S. Arman, M. Slater (2000)  Presence Questionnaires in Reality (PDF), Presence: Teleoperators and Virtual Environments, 9(5) 497-503.

M. Slater, J. Howell, A. Steed, D-P. Pertaub, M. Garau, S. Springel (2000) Acting in Virtual Reality (PDF), ACM Collaborative Virtual Environments, CVE'2000, 103-110.

M. Slater (2000) A Note on Virtual Light Fields (PDF), Department of Computer Science Research Note RN/00/26/ April 5th 2000, University College London.

A. Sadagic, Mel Slater (2000) Dynamic Polygon Visibility Ordering for Head-Slaved Viewing in Virtual Environments. Computer Graphics Forum 19(2): 111-122.

C. Basdogan, C. Ho, M. A. Srinivasan, and M. Slater (2000) An Experimental Study on the Role of Touch in Shared Virtual Environments,  ACM Transactions on Computer Human Interaction, 7(4), 443-460.

2001

Papers

Francesco Maringelli, John McCarthy, Anthony Steed, Mel Slater and Carlo Umiltà (2001) Shifting visuo-spatial attention in a virtual three-dimensional space, Cognitive Brain Research Volume 10, Issue 3, January 2001, 317-322.

Pertaub, D-P., Slater, M., Barker, C. (2001) An Experiment on Public Speaking Anxiety in Response to Three Different Types of Virtual Audience, Presence: Teleoperators and Virtual Environments, 11(1), 68-78.

Pertaub, D-P., Slater, M., Barker, C. (2001) An Experiment on Fear of Public Speaking in Virtual Reality, Medicine Meets Virtual Reality 2001, pp372-378, Medicine Meets Virtual Reality 2001:  Outer space, Inner space, Virtual space Volume 81 Studies in Health Technology and Informatics Edited by: D.Stredney , J.D. Westwood , G.T. Mogel and H.M. Hoffman, ISBN: 1 58603 143 0 IOS Press Nieuwe Hemweg 6B, 1013 BG Amsterdam, The Netherlands

Garau, M., Slater,M.,  Bee, S.  and  Sasse, M.A. (2001) The impact of eye gaze on communication using humanoid avatars
Proceedings of the SIG-CHI conference on Human factors in computing systems, March 31 - April 5, 2001, Seattle, WA USA, 309-316.

A. Loizides, M.Slater, W.B. Langdon (2001) Measuring Facial Emotional Expressions Using Genetic Programming, Springer Engineering Books, 6th World Conference on Soft Computing, WSC6 2001.

R. Schroeder, A. Steed, A-S. Axelsson, I. Heldal, A. Abelin, J. Widestrom, A. Nilsson, Mel Slater (2001) Collaborating in Networked Immersive Spaces: As Good as Being There Together? Computers & Graphics 25, 781-788.

Oliveira, M.,  Crowcroft, J., Slater, M. (2001) Components for Distributed Virtual Environments, PRESENCE: Teleoperators and Virtual Environments, 10(1), 51-61.

Chapter in Book

Mel Slater and Anthony Steed (2001) Meeting People Virtually: Experiments in Shared Virtual Environments, in Ralph Schroeder (ed) The Social Life of Avatars: Presence and Interaction in Shared Virtual Environments, Springer

Presentations

A. Loizides, M.Slater. The Empathic Visualisation Algorithm (EVA): Chernoff faces re-vistited. Conference Abstracts and Applications, pg179, Technical Sketch SIGGRAPH 2001. 

Book

Mel Slater, Anthony Steed, Yiorgos Chrysanthou (2001) Computer Graphics and Virtual Environments: From Realism to Real-Time, Addison Wesley Publishers, ISBN: 0201624206.

A. Loizides and M. Slater (2002) The Empathic Visualisation Algorithm(EVA): An automatic mapping from Abstract Data to Naturalistic Visual Structures, Proceedings Sixth International Conference on Information Visualisation, IV02 July 2002 pp 705-713.

2002

Slater, M. (2002) Constant Time Queries on Uniformly Distributed Points on a Hemisphere, Journal of Graphics Tools, 7(1):33-44.

Slater, M. (2002) Presence and the Sixth Sense, PRESENCE: Teleoperators and Virtual Environments, MIT Press, 11(4) 435-439.

Mortensen J., Vinayagamoorthy V., Slater M., Steed A., Whitton M. C., and Lok B. (2002) Collaboraton in Tele-Immersive Environments, Eighth Eurographics Workshop on Virtual Environments, May 2002, pp. 93-101.

Razzaque, S., Swapp, D., Slater, M., Whitton, M. C., Steed, A. (2002) Redirected Walking in Place. Eighth Eurographics Workshop on Virtual Environments, Barcelona, Spain, ACM The Eurographics Association.123-130.

Jordan, J., Mortensen, J., Oliveira, M., Slater, M. (2002) Collaboration in a Mediated Haptic Environment, Fifth Annual International Workshop PRESENCE 2002, Porto, Portugal - October 9-11.

Scholg, A., Slater, M., Pfurtscheller, G. (2002) Presence Research and EEG, Fifth Annual International Workshop PRESENCE 2002, Porto, Portugal - October 9-11.

2003

Freeman, D., Slater, M., Bebbington, P., Garety, P.A.,  Kuipers, E.,  Fowler, D., Met, A., Read, C., Jordan, J., Vinayagamoorthy, V..(2003) Can Virtual Reality Be Used  To  Investigate Persecutory  Ideation? The Journal of Nervous and Mental Disease (accepted December, 2002, in press).

Laura K. James, Chien-yu Lin, Anthony Steed, Mel Slater (2003) Social Anxiety in Virtual Environments: A Pilot Study, Cybertherapy 2003, revised version in CyberPsychology and Behaviour 6(3) 237-243.

Garau, M., Slater, M., Vinayagamoorthy, V., Brogni, A., Steed, A.J., Sasse, M.A. (2003) The Impact of Avatar Realism on Perceived Quality of Communication in a Shared Immersive Virtual Environment, CHI 2003 (in press).

M. Slater, A. Brogni, A. Steed (2003) Physiological Responses to Breaks in Presence: A Pilot Study,
Presence 2003: The 6th Annual International Workshop on Presence.

A. Brogni, M. Slater, A. Steed (2003) More Breaks Less Presence, Presence 2003: The 6th Annual International Workshop on Presence.

2004

Freeman, D., Dunn, G., Garety, P.A., Bebbington, P., Slater, M., Kuipers, E., Fowler, D., Green, C., Jordan, J., & Ray, K. (in press). The psychology of persecutory ideation I: A questionnaire study. Journal of Nervous and Mental Disease.

Freeman, D., Garety, P.A., Bebbington, P., Slater, M., Kuipers, E., Fowler, D., Green, C., Jordan, J., Ray, K. & Dunn, G.(in press). The psychology of persecutory ideation II: A virtual reality experimental study. Journal of Nervous and Mental Disease.

Vinayagamoorthy V, Garau M, Steed A and Slater M (2004) An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience, Computer Graphics Forum, 23(1) 1-11.

Garau, M. and Slater, M. (2004?) The Response of People to Avatars in an Immersive Environment, Presence: Teleoperators and Virtual Environments, MIT Press, in press.

Kim, J., Kim, H.,Tay B.K., Muniyandi, M., Jordan, J., Mortensen, J., Oliveira, M., Slater, M. and Srinivasan, M.A. (2004) Transatlantic Touch: A Study of Haptic Collaboration over Long Distance, Presence: Teleoperators and Virtual Environments, 13(3), 328-337.

J. Szczepanski, E. Wajnryb, J. M. Amigo, M. V. Sanchez-Vives, M. Slater, Biometric Random Number Generators, Computers & Security, Vol. 23, I. 1, pp. 77-84, (2004), Elsevier Science Publishers.

Slater, M. (2004) How Colorful was Your Day? Why Presence Cannot Assess Questionnaires in Virtual Environments, Presence: Teleoperators and Virtual Environments, 13(4) MIT Press, 13(4) 484-493.

Slater, M., Mortensen, J., Khanna, P., Yu, I. (2004) A Virtual Light Field Approach to Global Illumination, Computer Graphics International, IEEE Computer Graphics Society Proceedings, June 2004, 102-109.

2005

M.V. Sanchez Vives and M. Slater (2005) From Presence to Consciousness through Virtual Reality, Nature Reviews Neuroscience, 6(4), 332-339.

Freeman, D., Dunn, G., Garety, P.A., Bebbington, P., Slater, M., Kuipers, E., Fowler, D., Green, C., Jordan, J., & Ray, K. (2005). The psychology of persecutory ideation I: A questionnaire study. Journal of Nervous and Mental Disease, 193(5) 302-308

Freeman, D., Garety, P.A., Bebbington, P., Slater, M., Kuipers, E., Fowler, D., Green, C., Jordan, J., Ray, K. & Dunn, G.(2005). The psychology of persecutory ideation II: A virtual reality experimental study. Journal of Nervous and Mental Disease, 193(5) 309-315.

Garau, M. and Slater, M. (2005) The Response of People to Avatars in an Immersive Environment, Presence: Teleoperators and Virtual Environments, MIT Press, 14(1) 104-116.

M. Slater (ed.) Presence 2005: The 8th Annual International Workshop on Presence,
University College London, England, 21-23 September 2005, ISBN 0-9551232-0-8.

Robert Leeb, Claudia Keinrath, Doron Friedman, Christoph Guger, Christa Neuper, Maia Garau, Angus Antley, Anthony Steed, Mel Slater and Gert Pfurtscheller (2005) Walking From Thoughts: Not the Muscles Are Crucial, But the Brain Waves!, in M. Slater (ed.) Presence 2005: The 8th Annual International Workshop on Presence,
University College London, England, 21-23 September 2005, 25-32, ISBN 0-9551232-0-8.

Marco Gillies and Mel Slater (2005) Non-Verbal Communication for Correlational Characters, in M. Slater (ed.) Presence 2005: The 8th Annual International Workshop on Presence,
University College London, England, 21-23 September 2005, 103-106 ISBN 0-9551232-0-8.

Doron Friedman, Andrea Brogni, Angus Antley, Christoph Guger and Mel Slater (2005) Sharing and Analysing Presence, Experiments Data, in M. Slater (ed.) Presence 2005: The 8th Annual International Workshop on Presence,
University College London, England, 21-23 September 2005, 111-118 ISBN 0-9551232-0-8.

Maria Roussou and Mel Slater (2005) A Virtual Playground for the Study of the Role of Interactivity In Virtual Learning Environments, in M. Slater (ed.) Presence 2005: The 8th Annual International Workshop on Presence,
University College London, England, 21-23 September 2005, 245-254 ISBN 0-9551232-0-8.

Jurgen P. Schulze, Andrew S. Forsberg and Mel Slater (2005) Analysis of Subject Behavior in a Virtual Reality User Study, in M. Slater (ed.) Presence 2005: The 8th Annual International Workshop on Presence,
University College London, England, 21-23 September 2005, 255-260, ISBN 0-9551232-0-8.

2006

Slater M., Guger C., Edlinger G., Leeb R., Pfurtscheller G., Antley, A., Garau, M., Brogni A., Friedman D. (2006) Analysis of Physiological Responses to a Social Situation in an Immersive Virtual Environment, accepted for publication in Presence: Teleoperators and Virtual Environments.